Hey CS2 players!
A brand-new **Counter-Strike 2** update has just dropped, bringing **gameplay tweaks, weapon fixes, map changes**, and **UI improvements**. If you’ve been grinding in **Premier Mode** or just enjoying casual matches, here’s everything you need to know about the latest patch.
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- **Season Two Progress Tracker:** A new progress bar now appears in the Play menu, helping you track your ranking in **CS2 Premier Mode**.
- **Improved Party Matchmaking:** If you partied up in Season One, you’ll find it easier to queue together in **Season Two**, thanks to matchmaking adjustments.
- **Fixed minor visual bugs** and **closed small map gaps**.
- Added **realistic dirt & wet effects** to crates and tarps.
- **Expanded Hell to Tunnels opening** on **A site** for better movement.
- Opened a **container door near Ivy/Tunnels** to create more tactical options.
- **Updated with community-driven improvements** from the Steam Workshop.
- Fixed **AUG and SG scopes**, preventing graphical glitches during aiming.
- **Ragdoll physics adjusted** – no more flying corpses at unrealistic speeds!
- Players can now **inspect weapons immediately after switching**, making animations smoother.
- **Fixed sideways movement bug** that was affecting player controls.
- **Resolved respawn animation glitch** where players got stuck in a "dying" state in multiplayer.
- A **"Get Service Medal"** button has been added to your profile card for easy access.
- Radar now **adjusts dynamically** when enemies or the **C4 bomb** appear in view.
- When threats disappear, radar **gradually shrinks back to normal size**.
- The **weapon case preview screen now has a close button**, preventing unnecessary clicks.
This **Counter-Strike 2 update** introduces important fixes while refining **gameplay mechanics, UI, and maps**. Whether you're competing in **Premier Mode** or playing casually, these changes should improve your overall experience.
Have you noticed any other changes? Let us know in the comments!